Dungeons II: Patch 1.1.36 veröffentlicht

Autor des Artikels: Avanar

dungeons2spidernpcsindungeonpng-c71497[1]

Realmforge Studios haben einen neuen Patch zu Dungeons II veröffentlicht. Dieser behebt einige Probleme.

Der Dungeon-Keeper-Clone Dungeons II hat einen umfangreichen Patch mit der Versionsnummer 1.1.36 erhalten. Der Patch verspricht dabei hauptsächlich Verbessrungen von Fehlern. Hier der aktuelle Patch log:
• Fixed problems with savegames on linux
• Improved support for 21:9 resolutions
• No more „Connection to server lost“ in singleplayer
• Fixed problem that would detect pretty much every attached device as controller and would switch to controller scheme too quickly
• Pentagram now shows its work status even when the unit is away to get gold/be admired a.k.a „Unit does not leave the pentagram anymore even when it requires gold/admiration“ 🙂
• Fixed a bug in connection with the „apply“ button in options menu
• Fixed a bug that made „improved training“ work exactly the opposite of what it should do (meaning training a unit would take double as long instead of half as long)
• Implemented periodic auto-saves
• Fixed a bug that would make a host stuck in an infinite loading screen when the connection to other players was lost
• Quick game now launches a domination match, not a deathmatch
• Improved Overworld render performance for OpenGL and DirectX, increased performance for Linux and Mac (most probably for a lot of Windows folks as well)

Schon in den nächsten Tagen soll ein weiterer Patch folgen. Inhalte des Patches sind noch nicht bekannt.

Kategorien des Artikels

Related Posts