Infinity Ward hat ein weiteres Update für Call of Duty Ghosts veröffentlicht. Mit dem Update gibt es einige Balance Änderungen und Bugfixes. Eine genaue Liste findet ihr unter der News:
- Spawn system has an improved ability to select better spawns when valid spawn locations are limited.
- One shot to the body and one shot to the head is no longer a kill for ARs, SMGs and LMGs. Increases time to kill in this scenario
- Overall anti-cheat improvements.
- Replaced Hunted victor operations and requirements to work with Gun Game.
- Fixed 60 second match timer that could occur after playing a clan public playlist match then starting a Private Match with CODeSports disabled.
- Player class is now displayed in game above players’ heads along with their gamertag.
- Kastet rounds now explode at any distance.
- Fixed an issue where players that exceeded 10 minutes in Chaos mode would get lulls
- Fixed drill not respawning at last place picked up after falling off the map while carrying it.
- Fixed Gargoyle getting stuck in the air.
- Fixed issue that allowed the player to use an IMS with a propane tank to teleport outside of the map.
- Challenge adjustments and fixes.
- Balancing updates.
- Various bug fixes to improve stability and performance.
- Kills are now correctly displayed on the Player Stats comparison screens