Neues Update zu Call of Duty Ghosts

call_of_duty_ghosts-HD1[1]Infinity Ward hat ein weiteres Update für Call of Duty Ghosts veröffentlicht. Mit dem Update gibt es einige Balance Änderungen und Bugfixes. Eine genaue Liste findet ihr unter der News:

Spawns

  • Spawn system has an improved ability to select better spawns when valid spawn locations are limited.

Weapon Balance

  • One shot to the body and one shot to the head is no longer a kill for ARs, SMGs and LMGs. Increases time to kill in this scenario

Anti-cheat

  • Overall anti-cheat improvements.

Additional Fixes

  • Replaced Hunted victor operations and requirements to work with Gun Game.
  • Fixed 60 second match timer that could occur after playing a clan public playlist match then starting a Private Match with CODeSports disabled.

Extinction

  • Player class is now displayed in game above players’ heads along with their gamertag.
  • Kastet rounds now explode at any distance.
  • Fixed an issue where players that exceeded 10 minutes in Chaos mode would get lulls
  • Fixed drill not respawning at last place picked up after falling off the map while carrying it.
  • Fixed Gargoyle getting stuck in the air.
  • Fixed issue that allowed the player to use an IMS with a propane tank to teleport outside of the map.
  • Challenge adjustments and fixes.
  • Balancing updates.
  • Various bug fixes to improve stability and performance.
  • Kills are now correctly displayed on the Player Stats comparison screens

 

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