Zweiter Patch zu Rise of the Tomb Raider veröffentlicht

Autor des Artikels: Avanar

rise of the tomb raider

Zweiter Patch zu Rise of the Tomb Raider veröffentlicht.

Crystal Dynamics hat den zweiten Patch zu Rise of the Tomb Raider fertig gestellt. Dieser bringt allerdings keine neuen Features mit, sondern beschränkt sich auch das beheben von Fehlern. Was im Details behoben wurde könnt ihr in den offiziellen Patch Notes nachlesen.

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Patch Number: 1
Platform: Xbox One
Issue Date: 11/10/15
Notes:

Prior to playing Rise of the Tomb Raider, please be sure to connect to the internet and download the day one patch. We’re exceptionally proud of the game, and have used every last moment up until launch to continue polishing our work. The day one patch includes some refinements, as well as bug fixes to make your experience the best it can be. Find the key updates below.

The following issues can be resolved by downloading the day one patch before starting. If you are playing a digital download of Rise of the Tomb Raider, the day one patch has already been rolled into the download. If you have purchased a physical copy of the game, you will be prompted to download the patch upon your first play session.

  • Resolved an issue where the player will become trapped by an invisible wall over the stairs after fast travelling to the Soviet Facility basecamp
  • Resolved an issue where the player may encounter an invisible wall inside the interior of the Soviet Copper Mill when returning after completing the game
  • Resolved an issue where moveable objects in the Abandoned Mines may act erratic when coming into contact with the player
  • Resolved an issue where the player will be unable to use the climbing axe to melee attack NPCs after the flamethrower battle in Geothermal Valley, until meeting up with Sophia again
  • Resolved an issue where, rarely, an NPC will not spawn and prevent the fight in the Gulag prison from progressing
  • Resolved an issue where, rarely, the player will encounter an invisible wall where the gate was after the first combat encounter in Path of the Deathless
  • Changed experience point distribution in the early portion of the game.
  • And additional bug fixes, visual polish, and optimizations

The following issues can be prevented but not solved by downloading the day one patch before starting:

  • Prevented an issue where purchasing the Enhancement Tool before receiving the other two crafting tools, and then dying before hitting a checkpoint, can cause the tool to be removed from the player’s inventory
  • Prevented an issue where the well cover in the Abandoned Mines may be present after returning in post-game, blocking 100% completion
  • Prevented an issue where user is unable to craft grenade arrows if they break the barrier in the Acropolis using the grenade launcher
  • Prevented an issue where, occasionally, quest givers will be misplaced in the environment when returning with a completed mission

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